Devlog
- May 25, 2021 by Abomination Games Studio#spring, #0.97, #Items, #Tomes, #Difficulties, #EncountersThis patch introduces new tomes to the mix, and adds some much needs incentive to tomes. As a carry over from patch v0.95, we have also done some more gold adjustments and power adjustments to items... Continue reading
- May 18, 2021 by Abomination Games Studio#Gold, #Mob Balance, #New Items, #alpha, #spring, #UI, #v0.95As mentioned previously, we have delved into the gold nerfs that players experienced back in path v0.90. We feel like we're starting to hit that sweet spot where players feel like they have enough gol... Continue reading
- May 10, 2021 by Abomination Games Studio#Geminis, #spring, #alpha, #v0.93, #New Items, #Mob AggressionHey there! With the slow down in new content production, our patch cycling will also start to slow down. Most patches following will continue to be balance changes and polishes to the design of our ga... Continue reading
- May 03, 2021 by Abomination Games Studio#Gold Update, #spring, #alpha, #v0.90, #SFX updatesThis weeks patch will be more focused on balance changes and addressing the player-to-mob power spikes throughout the game. We have mainly targeted large item issues where certain items may cause the... Continue reading
- April 27, 2021 by Abomination Games Studio#v0.85, #Gold, #alpha, #UI, #spring, #Mob Balance, #Summoner Knight, #New KnightThis is your landing zone for the v0.85 patch notes! Today we introduce the newest and final knight of the crusade, Aki the Summoner Knight! Along with Aki's showcase, we will discuss the current stat... Continue reading
- April 19, 2021 by Abomination Games Studio#Readibility, #alpha, #v0.80, #spring, #UI, #Mob Balance, #Gold UpdateWelcome to the v0.80 patch notes! This patch features monster balancing, gold reworks, UI Overhauls, and item updates! The main focus of this patch was player experience, and game difficulty. In the p... Continue reading