~Patch v0.93 Notes~
Knights » Devlog
Hey there! With the slow down in new content production, our patch cycling will also start to slow down. Most patches following will continue to be balance changes and polishes to the design of our game. This isn't to say you won't expect new mobs or items, but most of these introductions will be pre-planned content or granularity additions for further balancing. This patch highlights some new mid-game items and the introduction of the final boss, The Geminis!
Mobs
This patch introduces the Geminis as the final boss! With this addition, the game now has a full story cycle! Needless to say, we will monitor the state of the Geminis as players fight them. As this is a boss, we will allow players to explore and discover the Geminis attack patterns and moveset.
General: Mobs will now be more aggressive the fewer mobs there are.
Items
Items at the moment cover both ends of the extreme spectrum, being either incredibly powerful and expensive, or weak and cheap. We want to offer more items for the mid-game phase that helps players move out of the early items faster and into stronger items.
Shiny Gauntlet {New}
- +3 Defense
Steel Breastplate {New}
- +25 Max Health
Magic Amulet {New}
- +15 Mana
Spare Sword {New}
- +4 Attack Damage
Great Sword {Buffed}
- 10%
damage⇒ true damage
Frenzy Needle {Nerfed}
- Consumes half the current unit's Health and inflicts Incurable to double Attack Damage for
3⇒ 2 turns.
Bug Fixes / QOL
- Aki's (Summoner Knight) animations have been polished and sped up.
- Loading icons have been optimized to reduce lag effects.
- The opening theme now properly changes when volume sliders are adjusted.
- Overworld paths now have shaders added.
- Encounters are now consistent in showing the names of Knights instead of titles.
- Fixed an issue where damage and heal numbers would not appear at the end of combat.
- The Desecrator fight now has a set environment.
- The Combat UI has been updated to provide further clarity between main and bonus actions.
- Add calculated numbers alongside damage ratios in skill and item descriptions.
- A new victory screen has been implemented, displaying final party statistics.
Files
Knights v0.93-alpha Windows 127 MB
May 10, 2021
Knights v0.93-alpha MacOS 131 MB
May 10, 2021
Get Knights
Knights
A medieval themed turn-based rogue-like.
Status | Released |
Authors | Abomination Games Studio, MamaIceBear, BIank |
Genre | Strategy |
Tags | 2D, knights, Pixel Art, Roguelike, Turn-Based Combat |
More posts
- ~Patch v0.99 Notes~Jun 02, 2021
- ~Patch v0.97 Notes~May 25, 2021
- ~Patch v0.95 Notes~May 18, 2021
- ~Patch v0.90 Notes~May 03, 2021
- ~Patch v0.85 Notes~Apr 27, 2021
- ~Patch v0.80 Notes~Apr 19, 2021
- ~Patch v0.75 Notes~Apr 14, 2021
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